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SCUM - Development update #55
Monday 19th June, 2023
Hello hello, happy Monday. Hope you are excited for another Dev update! We will have more for you soon I promise, in the meantime check out what the crew's been up to!
Working on flamethrower functionality.
Working on heat sources.
Working on crafting rework.
Working on inventory rework.
Working on modular vehicles damage model.
Working on new NPC enemy AI logic.
Working on new scope functionality.
Implementing battery chargers.
Working on abandoned bunkers.
Improving streaming system.
Working on new bunker TV screen visuals.
Working on new bunker rooms.
Re-texturing alarm devices.
Finished the new radar POI.
Working on abandoned city atlas.
Working on new bunker fuse boxes.
Working on new male models hair and beard.
Working on new LMG animations.
Working on new trailer.
Working on new male models head morphs.
Reworking TAB menu UI.
Working on battery chargers models.
Adjusting old vehicles to the new modular system.
Working on new NPC animations.
Adjusting clothing to the new male models.
Hunting and banning cheaters.
Steam general discussion and bug reports.
Performance benchmarking and optimization testing.
Testing of upcoming features.
Various bug reports.
Working on new features game design documents.
Adding descriptions to new items.
Adjusting spawners according to feedback.
Adjusting server settings parameters according to feedback.