SCUM - Development update #54

- Monday 12th June, 2023


Hello hello everyone! Happy Monday. Yep it is time for another dev update. Some exciting stuff here so check it out!

  • Code review.
  • Implementing flamethrower functionality.
  • Working on inventory rework.
  • Working on crafting rework.
  • Bugfixing.
  • Resolving issues with the entity system.
  • Working on vehicle damage system.
  • Implementing the first version of abandoned bunkers.
  • Working on Brenner NPC mechanics.
  • Working on first version of BB turrets.
  • Implementing night vision scope functionality.
  • Refactoring game resource containers.
  • Implementing new battery system.
  • Implementing burn injuries.

  • Setting up the abandoned bunkers layout.
  • Tweaking loot spawners.
  • Working on abandoned bunker rooms.
  • Optimizations.
  • Working on abandoned city atlas.

  • Working on new male model faces.
  • Bugfixing.
  • Working on new trailer.
  • Implementing M249 animations.
  • Working on new concept art.
  • Working on new crafting UI.
  • Working on battery charger item model.
  • Working on BB turret model.
  • Adjusting clothing to new male models.
  • Working on night vision scope item model.

  • Resolving issues with audio.
  • Working on Razor NPC audio design.
  • Working on flamethrower audio.

  • Hunting and banning cheaters.
  • Ban appeals.
  • Steam general discussion and bug reports.
  • Performance benchmarking and optimization testing.
  • Testing of upcoming features.
  • Various bug reports.

  • Working on new features game design documents.
  • Adding descriptions to new items.
  • Adjusting spawners according to feedback.
  • Adjusting server settings parameters according to feedback.





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