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SCUM - Development update #39
Monday 30th January, 2023
January is almost over and let's be honest, 90% of new resolutions have already fallen through. But don't worry the Dev updates are still here! Check out what we've been up to.
Working on crash issues fixes.
Resolving issues with the UI.
Working on implementing new anti-cheat systems.
Re-writing the vehicle mounting code.
Adapting the dirt bike to the new modular vehicles system.
Working on the mine logs.
Optimizing master server response time.
Setting the schedule and organization for future updates.
Atlas baking the new buildings.
Working on new distant LODs.
Working on new POI terrain.
Finished the new hotel building.
Modeling the new radar building.
Texturing the new radar building.
Working on the new POI procedural generation assets.
Working on the new culture building for the new POI.
Texturing the new culture building for the new POI.
Working on the new sport centre for the new POI.
Finishing the pool building for the new POI.
Finished the amusement park assets.
Working on the rocket launcher animations.
Working on new clothing items.
Re designing the main menu.
Finishing the new plant models.
Working on new concept art.
Working in new scope item.
Working on the new weapon model.
Reworking the old damage materials for new vehicles.
Rigging the SCAR-L rifle for animations.
Working on the new quad ATV version.
Working on the new handgun animations.
Working on new weapon sounds.
Hunting and banning cheaters.
Steam general discussion and bug reports.
Performance benchmarking and optimization testing.
Testing of upcoming features.
Various bug reports.
Fixing the errors of item descriptions.
Detailing the new update features.