Hey hey everyone it is Monday. Hope you enjoyed your weekend, now it's time to check out what our busy dev time was up to!


- Working on on demand mesh components for searching garden slllots.
- Working on the radiation zone.
- Working on saving and loading garden state from the database.
- Working on soil wetness system.
- Bugfixing.
- Removing foliage from garden plots.
- Working on farming skill.
- Touching up on trader UI.
- Working on the banking system.
- Working on modular vehicles service system.
- Finished the interaction functions on modular vehicles.
- Updating the car mechanic NPC for modular vehicles.
- Finished the starter banking card.
- Added the ne renew card function on the ATM.
- Working on the farming panel.
- Working on the modular vehicles damage model.
- Working on the spawner manager.
- Transferring planes and boats to the new vehicle system.
- Refactoring the garden interaction code.
- Finished the radiation presence metabolism system,
- Working on the radiation poisoning symptoms.
- Working on the Geiger counter.
- Finishing the fame point system rework.
- Fixing the BB stability system.
- Implemented the BB element counting system.
- Implemented the new modular BB elements.

- Working on volumetric fog UE blueprints.
- Tweaking the fog intensity.
- Working on the Nuclear powerplant POI distant LODs.
- Working on the ambience effects for the Nuclear powerplant.
- Working on more modular BB elements.
- Working on the farming tree models.
- Baking the turbine and purification building atlas.
- Baking the reactor building and admin building atlas.
- Working on turbine and purification building LODs.
- Working on the reactor building and admin building LODs.
- Bugfixing.
- Working on the depleted uranium container.

- Finished the new male character faces.
- Working on the new trailer assets.
- Working on additional UI elements for Banking system.
- Working on Farming UI.
- Working on new concept art.
- Working on Farming product meshes.
- Adjusting the vehicle models to modular vehicle systems.
- Working on the Geiger counter device model.
- Working on the new trailer.
- Working on the hazmat suit model.

- Working on the Geiger counter sounds.
- Implementing Bankar NPC voice lines.

- Hunting and banning cheaters.
- Ban appeals.
- Steam general discussion and bug reports.
- Performance benchmarking and optimization testing.
- Testing of upcoming features.
- Various bug reports.

- Revising the gain Fame methods.
- Further work on Radiation design document.
- Resolving design issues regarding the economy.

Source link